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[PLM] Lighting is rebaked after expanding Material Inspector
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Go to Lighting Settings window (Window>Lig... Read more
[PLM] AddInstancePropertiesJob error while baking with specific assets
Steps for reproduction:1) Download the project below2) Open the scene `Rome Fantasy Pack 2`3) Start baking (auto or manual, that doe... Read more
Rendering corruption when using Vulkan
Rendering corruption when using Vulkan Download the Viking Village from the A$ and build a player setting Vulkan as the primary API.... Read more
[ScriptedImporter] "SetMainObject" does not set "ScriptableObjects" as m...
Reproduction steps: 1. Open "ScriptedImportedTest2017.3.zip" project2. Compare "CubeImporter" and "FooAssetImporter"3. See the creat... Read more
Tilemap generates wrong colliders when overriding TileData.transform to ...
How to reproduce:1. Open the attached project2. Open the "main" scene3. Select Grid game object from the Hierarchy4. Check the colli... Read more
[Android] Bottom navigation bar is shown when using Handheld.StartActivi...
To reproduce: 1. Download and open attached "HandheldIndicator.zip" project.2. Build and run on any android device.3. Press the "Loa... Read more
Collided ships in networked game lose control
To reproduce:1) Open attached project2) Make 2 player builds3) Run them both4) Host on one of them, join on another one5) Using arro... Read more
Unity breaks DataContractSerializer deserialization of Dictionary data t...
To reproduce:1) Open attached project2) Open Test scene3) Play it Get error in console - https://i.imgur.com/bYO2oxr.png Reproduced ... Read more
Windows Standalone Build fails when VR Stereo Single Pass Instancing is ...
To reproduce:1. Create a new project;2. Go to Player Settings (Edit > Project Settings > Player);3. In the XR Settings, enable... Read more
Profiler detailed memory object reference is endlessly recursive
To reproduce:1. Open a new Unity project2. Open Profiler window3. Go into Play mode4. Select Memory profiler5. Choose Detailed inste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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