Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.4.0f3
Issue ID
864007
Regression
No
Crash when importing or reimporting shader
Unity crashes when trying to import or reimport a specific shader.
To reproduce:
1. Open project.
2. Go to "Shaders" folder.
3. Select "vr_standard".
4. Right click and choose "reimport".
Unity crashes.
Reproduces with: 5.3.0f4; 5.3.6f1; 5.4.0f3 and all versions above.
Note: See "crash picture.png".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment