Search Issue Tracker
Fixed
Votes
0
Found in
5.3.7f1
Issue ID
863131
Regression
No
Editor crashes on LoadScene when OnBecameInvisible () contains WaitForSeconds()
Steps to reproduce:
1. Download 863131_CS_repro.zip and open "TestScene"
2. Press Play
3. Press "Destroy & Regen Sprite" button
4. Observe asserts
5. (Optional) Repeat until Unity crashes
Editor crashes when OnBecameInvisible () contains WaitForSeconds() when scene is loaded and the script comes before the renderer in the list of components.
Reproduced with: 5.6.0b3, 5.5.0p3, 5.4.3p4. 5.3.7p3
Note: to crash editor might take 5-20 presses
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
Add comment