Search Issue Tracker
Fixed
Votes
0
Found in
5.3.7f1
Issue ID
863131
Regression
No
Editor crashes on LoadScene when OnBecameInvisible () contains WaitForSeconds()
Steps to reproduce:
1. Download 863131_CS_repro.zip and open "TestScene"
2. Press Play
3. Press "Destroy & Regen Sprite" button
4. Observe asserts
5. (Optional) Repeat until Unity crashes
Editor crashes when OnBecameInvisible () contains WaitForSeconds() when scene is loaded and the script comes before the renderer in the list of components.
Reproduced with: 5.6.0b3, 5.5.0p3, 5.4.3p4. 5.3.7p3
Note: to crash editor might take 5-20 presses
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset
- [Mono] Crash on SystemNative_ReadDirR() when building for IOS/Android on a macOS machine
Add comment