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Duplicate
Votes
0
Found in
5.4.0f3
Issue ID
864213
Regression
Yes
Assetbundles larger in 5.4 than in 5.3
To reproduce:
1. Open attached project
2. Right-click "testTexture" asset, press "BuildToAB"
3. The script will now build it to an asset bundle.
The bundle sizes are 54-55kB on 5.4 and later and 20kB on 5.3 and earlier, when the target is iOS.
Reproduced on build targets Android and iOS.
Reproduced on: 5.4.0f2, 5.5.0f3, 5.6.0b3
Not reproduced on: 5.3.0f4, 5.3.6p5
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated
This is a duplicate of issue #853945