Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0f3
Issue ID
864246
Regression
Yes
[Editor] Entering play mode while paused and then exiting play mode causes the time manager to not advance further
Repro steps:
1. Open Scene1 from attached project.
2. Select Particle System and in the scene view observe how it simulates.
3. Press Pause and then Play
4. Exit play mode
5. Select particle system and try to simulate it.
6. Observe how the playback time does not change.
Note:
- Entering / exiting play mode again fixes the issue.
- Not a particle system issue per se, though it's easy to see the issue with it.
- Issue introduced in 5.5 and still happening in 5.6. Not reproducible on 5.4.3f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment