Search Issue Tracker
Fixed in 5.5.1
Votes
0
Found in
5.6.0b1
Issue ID
860806
Regression
Yes
Unhandled exception "Circular References Detected" for third level Sub Emitters
Reproduction Steps:
1. Open project
2. In Hierarchy select "Particle System/SubEmmitterBirth/SubEmmitterBirth"
3. Under Particle System Component enable Sub Emitters
4. Click on the Particle System field
5. Select "Particle System/SubEmmitterBirth" (its parent)
6. It should Crash now
Note: First and second (in this case "Particle System" and ""Particle System/SubEmmitterBirth") levels are handled and throws error "Circular References Detected" if their parent or them themselves are selected.
Expected behaviour: All levels of Sub Emitters throw error if Circular References are used.
Actual result: Only the first two levels throw this error all other crashes.
Reproduced on versions: Unity 5.5.0f1, 5.5.0p1, 5.6.0a1, 5.6.0b1
Did not reproduce on versions: Unity 5.3.7p2, 5.4.3p3, 5.5.0b11
Regression introduce in Unity 5.5.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Add comment