Search Issue Tracker
Fixed in 5.5.1
Votes
0
Found in
5.5.0f3
Issue ID
860626
Regression
Yes
Calling Graphics.Blit(null, destination) crashes the editor
Reproduction steps:
1. Open the attached project
2. Open the scene
3. Select the Main Camera in the hierarchy
4. Toggle the reproBug field under BlitNullBug component
Result: the Unity editor instantly crashes
Reproducible on: 5.5.0f3
Not reproducible on: 5.4.3p3, 5.6.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment