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[iPhone X] Safe area is being ignored when typing text to input field
When opening a keyboard to type text (input field set to multiline) it ignores safe area and some characters are typed "behind the s... Read more
Profiler leaks memory at a pace of 1-2 MB/s in an empty scene
Reproduction steps:1. Create a new project.2. Open profiler and press profile editor. (Works with game profiling as well). Expected ... Read more
Lighting related crash in player when multiple transforms have lights
Steps to reproduce: 1. Open attached project "winPlayerCrash.zip"2. Open scene "_Complete-Game"Either3. Build and run player. Tested... Read more
CRASH - changing UI.Slider.value via script causes StackOverflowException
How to reproduce:1. Open the attached project2. Press Play Reproducible with: 2017.2.0f3Not reproducible with: 5.6.4p2, 2017.1.2p3, ... Read more
Multiscene lightmapping creates a recursive dependency on the AssetBundl...
To reproduce:1) Open attached project2) Open the scene SceneLighting3) Add the scene Scene1 and then add the scene Scene2.4) Open th... Read more
Cloth is affected by rotation and movement, even when using cloth.ClearT...
Steps to reproduce:1. Open user's attached project2. Open scene "Cloth" and play it3. Select "Girl" gameobject in the hierarchy, to ... Read more
Missing Reference of the AvatarEditor whenever trying to configure the H...
Editor Shows Missing Reference Exception when user try to configure the Humanoid Character. Expected Result:The Editor should allow ... Read more
[MinMaxCurves] WrapMode icons are offset from the curve keys.
The WrapMode icons appear a significant distance under their respective keys and can often not be seen without resizing the curve wi... Read more
Using Mock HMD - Vive VR SDK crashes on VRInput::InsertReferenceTransform
How to reproduce:1. Open the attached project2. Open the "test" scene3. Press Play Actual result: Unity crashes. Reproducible with: ... Read more
Unity generates garbage when UnityEvents are invoked with value type par...
To reproduce:1. Open the included project "UnityEventsBoxing2_UnityProject".2. Open the Unity profiler and instruct it to record.3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened