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Building for WebGL with wasm enabled fails
To reproduce: 1. Create new project 2. Switch platform to WebGL 3. Enable WebAssembly in Player Settings 4. Build Actual: build fai... Read more
Crash in ::ProduceObjectInternal() when getting asset bundle via UnityWe...
Steps to reproduce: 1. Open the project 2. Build to iOS 3. Open the app on iPhone (make sure there's a working internet connection) ... Read more
UNetWeaver error after upgrading project from 5.4 to 5.5/5.6
To reproduce: 1. Open attached project 2. Observe UNetWeaver error in console: UNetWeaver error: Exception :System.MissingMethodEx... Read more
Automatic Texture format does not change when changing compression setti...
Steps to reproduce: 1. Open the attached project 2. Click on "particle_floaties.png" texture inside the assets folder 3. In Inspecto... Read more
Turning on screen sharing and opening game from background results in bl...
Reproduction steps: 1) Open user's attached project 2) Build and run it on a device which can share screen with other devices 3) Pre... Read more
Method which draws GL primitives called from Coroutine draws them darker...
Steps to reproduce: 1. Download repro.zip and open "new" scene 2. Start game and change Canvas render mode from Overlay to Camera 3.... Read more
[5.6] Dragging a ScriptableObject crashes the editor
In 5.6/trunk, dragging a ScriptableObject asset somewhere in the editor (over hierarchy, or over inspector etc.) crashes the editor.... Read more
Some Textures are wrongly imported and interpreted as Single Channel Cub...
User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more
[Android] Application stop responding after Screen recording started
Steps to reproduce: 1) Download attached project "GUI.zip" and open in Unity 2) Build and run on a device 3) Press on button "Start... Read more
If gameobjects are created when the canvas is disabled, the new gameobje...
Reproduction steps: 1. Open the attached project (UI_case_857956.zip); 2. Enter in the Play mode; 3. Return to Scene window; 4. Sele... Read more
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