Search Issue Tracker
Not Reproducible
Votes
1
Found in
2021.1.0a10
Issue ID
1303462
Regression
No
Changing decal material textures crashes Unity
Steps to repro:
1. Create an HDRP scene
2. Create a simple object
3. Create a decal projector on the object
4. Create material using the HDRP decal shader and assign it ot the decal projector
5. Go and change a texture to base color, normal, mask, or emissive texture
6. Repeat 5 until Unity crashes
The crash seems to be device removed due to TDR. This might be a UI issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Add comment