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Physics2D joint gizmo actions cannot be undone
1. Create a new hinge joint 2d or any other joint 2. Move the anchor gizmo in scene 3. Press undo - the hinge joint 2d gets removed ... Read more
Determining whether an object resides withing the scene or asset file do...
Steps to reproduce : - open the page https://docs.unity3d.com/Documentation/ScriptReference/Resources.FindObjectsOfTypeAll.html and... Read more
Animator.targetRotation crashes Unity when called from an Editor script
Steps to reproduce the issue: 1. Open the attached project and "MainScene" scene 2. Open Animator window 3. Select "Animator Crash D... Read more
PointInRectangle does not return correct results
Steps to reproduce : - import the project attached - open the scene - press play - click on the "non-white" half of the screen and ... Read more
Frame debugger does not handle render plugins
To reproduce: 1. Open the unity render plugin demo ( http://docs.unity3d.com/uploads/Examples/RenderingPluginExample45.zip) with a 3... Read more
ManualResetEvent is constantly signaled when the debugger is attached
Reproducible with: Unity Version 4.5.0f1 (e04830e31929) Unity Version 4.5.0f2 (d9247508ae75) Resolution: This is part of the design... Read more
when opening a new project you have to refresh to see available packages
1. open module manager on 10.8 2. observe that there are no available packages until you refresh Read more
Intel 82865G graphics chip is erroneously detected as not supporting DX9
Unity 4.3 does not support pre-DX9 chipsets and, after releasing Unity 4.3.6f1, we eliminated the extant 4.2 runtimes. This has led ... Read more
Crash after deleting standard packages and packages
1. have unity open 2. delete packages and standard engine package for iPhone or bb 3. restart unity by going to 'open project' and s... Read more
All packages disappear from MM when enter/exit playmode while it's open
1. Have packages in available packages 2. have the module manager open and enter/exit playmode 3. all available packages disappear u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project