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[MeshPreview] Colors of the mesh are not displayed in the inspector prev...
Steps to reproduce: 1. Open the attached project 2. Select the mesh asset in the project window 3. Notice that only uv and uv2 are ... Read more
Unable to select Sprite from Scene View by clicking on it
1. import a Sprite and add it to the scene 2. click somewhere not on the Sprite in the Scene Viewer 3. click on the Sprite in the Sc... Read more
[AssetBundle][CacheServer] Asset bundle names are not properly imported ...
How to reproduce: 1. Create a new project 2. Download Cache server http://unity3d.com/unity/collaboration/ 3. Go to Edit> preference... Read more
[AssetBundles] GameObjects in a Scene Loaded from an AssetBundle Lose Th...
Reproduction steps: 1. Open the attached project "TwoScenesOneMesh" 2. Open the scene "Loader" 3. From the menu select Simple Bundle... Read more
IL2CPP produces invalid code with EMGU.CV Plugin
The attached Unity and XCode test projects demonstrate two bugs in the C++ code generated by IL2CPP. Download the "case_694436-EMG... Read more
[WWW][Android][iOS] WWW.text and WWW.error properties have inconsistent ...
When WWW.error returns a failed status (4xx, 500, etc), the WWW.error property has a "java.io.FileNotFoundException" string logged o... Read more
Bounce Intensity of directional lights gets ignored by the culling masks
Steps to reproduce: 1. Open attached project's scene "game". 2. Enter play mode and wait for a night. 3. Try changing "Directional l... Read more
Crunched compression not working with 8K textures
To reproduce: 1. Open attached project 2. Select 8K texture 3. Set Max Size to 8196 and Format to Crunched 4. Hit apply 5. Notice ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress