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Editor freezes after duplicating terrain
Editor freezes after duplicating terrain and trying to alter it. 1. Create new project 2. Add terrain 3. Duplicate it (in Hierarchy)... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce: 1. Create new project 2. Add UI Text object to scene 3. Add Input Field and set Text Component to Text 4. Set Charact... Read more
Mecanim: Write Defaults is off but still changes non-animated properties
To reproduce this issue: 1. Import the attached package 2. Open 'AStartmenu' scene 3. Select 'UITransitionAnimator' in the hierarch... Read more
[LOD] LOD grouping isn't consistent in inspector and scene view
To reproduce: 1. Create a cube (while quality setting is fantastic) 2. Add LOD 3. Zoom in/out in scene view 4. Notice that current L... Read more
NavMeshAgent.SetAreaCost does not work
1. Open attached project 2. Open test2 scene 3. Enter play mode 4. Observe the Character objects (spheres) moving Expected result: T... Read more
Scroll Rect, Mask and Toggle Group can be added multiple times on the sa...
Steps to reproduce : - create a game object - add Scroll Rect, Mask and Toggle Group to it and notice that these components can be ... Read more
Inconsistency between platforms regarding of OnApplicationPause(false) a...
Steps to reproduce: 1. Download attached project 2. Build and run it on: Android, iOS: First printed out line will be "Start...". St... Read more
Empty message box appears when running a build in fullscreen
Steps to reproduce : - import the UI example project - open the "Widgets" scene - build the scene - run it in full screen and notic... Read more
Fast Bloom Image Effect flips view when MSAA is used
1. Download attached project or create a new one and use Fast Bloom image effect 2. Enter play mode - view is flipped. Disabling the... Read more
Safari does not detect mousewheel
Safari does not detect mouse wheels scrolls in scrollviews. To reproduce: 1. Download the attached project from case 635192 2. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow