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Fixed in 2018.1
Won't Fix in 2017.1
Fixed in 2017.2, 2017.4
Modifying asset import settings from script changes 'timeCreated' in the meta-file, breaking asset representation determinism
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'
- Asset path and filename is missing when warning about self-intersecting polygon is thrown