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[OSX] Missing "enable text serialization" message for scene smart merge
How to reproduce: 1. Create a project with default Editor settings (Asset serialization mode = mixed). 2. Create scene1 with a cube ... Read more
[YAML Merge] Force refresh needed to see newly merged file
How to reproduce 1. Create a project with default Editor settings (Asset serialization mode = force text). 2. Create scene1 with a c... Read more
[SceneView]Can't select objects in scene view without dragging around it
To reproduce: 1) Open attached project and the scene inside of it 2) Try selecting any object in scene view by clicking on it. Notic... Read more
[iOS] Launch Screen Fill Percentage text doesn't fit
In "Player Setting/Splash Image/Launch Screen" See attached screenshot. Read more
[Components::Rigidbody2D] No enable/disable check box for Rigidbody2D co...
There is no Enable/Disable checkbox for Rigidbody2D componentin the inspector Steps to repro: 1. Create a new unity project 2. Add ... Read more
[Compute] Multiple internal errors when compiling shader
Steps to reproduce: 1. Open attached project 2. In console, notice multiple internal errors when compiling shader Compared to 5.0.... Read more
Emission color is only visible when inspector of intanced material is ex...
Steps to reproduce: 1. Open attached project 2. Open scene "ShaderPropertyBug" 3. Run scene 4. Notice that cube is red 5. Select "C... Read more
[WebGL] Building WebGL fails with sanity check fail errors on 5.1.2p3
Steps to reproduce: 1. Create new Unity project 2. Switch to WebGL 3. Build and run 4. Notice the build fails with the following er... Read more
[WebGL] UTF input issues
-e: when entering Russian/UTF characters they are not working in WebGL -repro: --import package attached with the bug edit --open t... Read more
Crash when MenuItem calls a method with a generic parameter
Steps to reproduce: 1. Open attached project "MenuItemcrash.zip" 2. Click on menu "Assets/Create/AI/Aim Towards Player AI" and obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder