Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
5.1.2p2
Issue ID
719374
Regression
No
[OSX] Missing "enable text serialization" message for scene smart merge
How to reproduce:
1. Create a project with default Editor settings (Asset serialization mode = mixed).
2. Create scene1 with a cube
3. Create scene 2 with a sphere
4. Drag scene 1 over scene2 in the project tab
5. Click merge into new
6. Click use semantic merger
7. Nothing happens (no merged scene), even after project refresh or reload. It should throw an Error to make sure that asset serialization is set to "force text" in editor settings (How it is on Win)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials
- [Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player build
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
Add comment