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Cannot rotate video upside down on iPhone 5
Steps to reproduce: 1. Download and open attached project "weh.zip" 2. Build it for iOS platform including "test" scene 3. Press but... Read more
Launching multiple videos plays all of them at once
1. Open attached project "weh.zip" 2. Build to iOS9 device 3. Press "PlayAll1" 4. Only last video will be shown and every other vide... Read more
Application crashes if multiple videos are started on iOS8
1. Open attached project "weh.zip" 2. Build to iOS8 device 3. Press "PlayAll1" 4. App will crash Read more
Bugreporter does not check the validity of the bug before starting to up...
1. Open bug reporter 2. Hit Send Expected result: It tells you that you haven't picked "What is the problem related to", "How often ... Read more
[Host Migration] ClientScene.objects count is increased every time after...
Repro 1. Open attached project and load "offline" scene 2. Build and Run for standalone 3. Run host on standalone 4. Run client in E... Read more
[Host Migration] "SyncList not initialized" error appears when user work...
Repro 1. Open attached project 2. Run "offline" scene and build for standalone 3. Run host on standalone and client in Editor 4. Pre... Read more
EditorSceneManager does not find scenes in Build Settings when LoadScene...
1. Open newly attached project (or fix the originally attached one by following steps in "To fix project steps") 2. Choose MultiSce... Read more
When unchecking Auto bake "Lighting Data not available" error pops up
To reproduce: 1. Open Scene 2 2. Open Lighting Settings 3. Uncheck Auto box 4. Save scene 5. Open Scene 1 6. Repeat steps 2-4 Expec... Read more
[HostMigration] New clients are not involved into a host migration proce...
Regression from Version 5.3.0b4 (464ebe2ac4ad) 1. Open attached project and build for standalone 2. Run three instances (one host a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations