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0
votes
Not Reproducible

[ui] Settings Integer mode InputField text with a negative value produce...

UI

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Mar 02, 2016

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Version/s:

When setting the input field text value through script to a negative integer value whilst the input field is in integer content mode... Read more

0
votes
By Design

When creating new empty project - Editor.log contains errors connected t...

Collab

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Mar 02, 2016

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Version/s: 5.3.3p2

Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce it u... Read more

0
votes
Fixed

[QualitySettings] "Lod Bias" should be spelled "LOD Bias"

Inspector Framework

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Mar 02, 2016

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Version/s: 5.3.3p2

LOD is an abbreviation and should be spelled with all caps. Repro steps:1. Open Unity.2. Go to Quality Settings3. LOD is spelled "Lo... Read more

0
votes
Fixed

[IL2CPP] Missing header error when trying to run

IL2CPP

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Mar 02, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open attached project (IL2CPP.zip)2. Build to iOS (or WebGL, etc.) (using IL2CPP scripting backend)3. Try to deploy ... Read more

0
votes
Won't Fix

[UI][StandaloneInputSystem]Object which is focused while uninteractable ...

UI

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Mar 02, 2016

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Version/s: 5.3.3p2

To Reproduce: 1. Use the arrow keys to navigate between the checkboxes.2. Observe that the links are setup manually on each element ... Read more

1
votes
Fixed

[Substances][Bake&Discard] Material is rendered completely black if we c...

Substances

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Mar 02, 2016

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Version/s: 5.3.3p2

- Launch Unity and load the attached project- Select the substance asset and in the inspector choose Bake and discard substance and ... Read more

0
votes
Fixed

Top menu bar is moved to the main area on the lost connection

License

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Mar 02, 2016

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Version/s:

Steps to reproduce:1. Attempt to activate Unity Pro edition2. Enter serial key and lose network connection just before you click on ... Read more

0
votes
Won't Fix

Decal property is not transfered to Standard Shader

Shaders

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Mar 02, 2016

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Version/s: 5.3.3p2

Info:Small bug, Standard shader _DetailAlbedoMap is not transfered to Decal shader _DecalTex. Steps:1. Create material that uses Dec... Read more

0
votes
Fixed

[iOS][Audio] Application crashes when there is an active audio source in...

iOS

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Mar 02, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Open attached project2. Build 'Main' scene for iOS3. Build the generated Xcode project to a device4. Notice t... Read more

0
votes
Won't Fix

[Audio Profiler] Audio clip count displays both loaded clips in playmode...

Audio

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Mar 02, 2016

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Version/s: 5.3.3p2

Audio clip count displays both loaded clips in playmode as well as the ones modified in editor - Launch the attached project- Load t... Read more

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