Search Issue Tracker
NetworkStartPosition rotation does not work for the client
How to reproduce: 1. Open attached project 2. Build to standalone and run 3. Start as LAN Host 4. Play scene in the Editor 5. Start... Read more
HingeJoint.motor no longer accepts a negative JointMotor.targetVelocity
To reproduce: 1.Open attached project. 2.Open and play "repro" scene located in Assets. 3.Notice console output of JointMotor.target... Read more
[OculusCV1] Reflection of sky on water doesn't work as expected
To reproduce: 1.Open attached project. 2.Open and play "Rift Water Sky Reflection Problem" scene located in assets. 3.Try slowly loo... Read more
[Windows] Multibyte characters in the company/product name are wrongly e...
Using multibyte characters (e.g. Chinese, Japanese and Korean) in the company name (PlayerSettings.companyName) and the product name... Read more
[Crash][OcclusionCulling] Crash when entering visualization mode
Steps to reproduce: 1. Open attached project "OcclusionCullingCrash.zip" 2. Open scene "repro" 3. Select Main camera in hierarchy 4... Read more
UnityEngine.xml is included in iOS build
1. Create new project 2. Build to iOS 3. UnityEngine.xml file will appear in built iOS project > Data > Managed folder Read more
CanvasRenderer only renders the first 5 submeshes
How to reproduce: 1. Open attached project 2. Open scene Bug.unity 3. Select the gameobject Canvas/Image 4. Switch Inspector to Deb... Read more
Validator for MenuItem does not work well on GameObject's context menu
How to reproduce: 1. Open attached project 2. Click the Gameobject menu - Note the greyed out 'Test' option 3. Right-click any gam... Read more
[UI] Area Light is missing the Range field in the inspector
How to reproduce: 1. Open any (new) project 2. Create an Area light - Note that it's not possible to modify its range - Enabling ... Read more
[Memory] Baking lightmaps with particular mesh causes Memory overuse and...
Repro steps: 1) Open the project and scene Main 2) Bake lighting (should be Auto) 3) When baking is on stage of Atlassing 1/16 - not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress