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[ui] Settings Integer mode InputField text with a negative value produce...
When setting the input field text value through script to a negative integer value whilst the input field is in integer content mode... Read more
When creating new empty project - Editor.log contains errors connected t...
Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce it u... Read more
[QualitySettings] "Lod Bias" should be spelled "LOD Bias"
LOD is an abbreviation and should be spelled with all caps. Repro steps:1. Open Unity.2. Go to Quality Settings3. LOD is spelled "Lo... Read more
[IL2CPP] Missing header error when trying to run
To reproduce:1. Open attached project (IL2CPP.zip)2. Build to iOS (or WebGL, etc.) (using IL2CPP scripting backend)3. Try to deploy ... Read more
[UI][StandaloneInputSystem]Object which is focused while uninteractable ...
To Reproduce: 1. Use the arrow keys to navigate between the checkboxes.2. Observe that the links are setup manually on each element ... Read more
[Substances][Bake&Discard] Material is rendered completely black if we c...
- Launch Unity and load the attached project- Select the substance asset and in the inspector choose Bake and discard substance and ... Read more
Top menu bar is moved to the main area on the lost connection
Steps to reproduce:1. Attempt to activate Unity Pro edition2. Enter serial key and lose network connection just before you click on ... Read more
Decal property is not transfered to Standard Shader
Info:Small bug, Standard shader _DetailAlbedoMap is not transfered to Decal shader _DecalTex. Steps:1. Create material that uses Dec... Read more
[iOS][Audio] Application crashes when there is an active audio source in...
Steps to reproduce: 1. Open attached project2. Build 'Main' scene for iOS3. Build the generated Xcode project to a device4. Notice t... Read more
[Audio Profiler] Audio clip count displays both loaded clips in playmode...
Audio clip count displays both loaded clips in playmode as well as the ones modified in editor - Launch the attached project- Load t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument