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Fixed in 5.3.0
Votes
0
Found in
5.2.0b6
Issue ID
720096
Regression
No
CanvasRenderer only renders the first 5 submeshes
How to reproduce:
1. Open attached project
2. Open scene Bug.unity
3. Select the gameobject Canvas/Image
4. Switch Inspector to Debug mode
5. Modify the Sub Mesh Count value to be larger than 5
- Note how there are only 5 submeshes rendered by CanvasRenderer, but they get compressed as if there are supposed to be more
- This does not happen with a MeshRenderer, and all submesh strips are rendered properly
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