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suggestion about class-TextureImporter.html
page: http://docs.unity3d.com/Manual/class-TextureImporter.html Missing a description of the Alpha Is Transparency option that now ... Read more
The "Maximum Cache Size" preference in the "GI Cache" has no units assoc...
To reproduce: 1. Open the preferences 2. Find the Maximum Cache size preference in GI Cache section Expected result: Units are assoc... Read more
Touchscreen keyboard doesn't show up when input field is selected with p...
Issue is related to Windows Store Apps platform. Physical mouse doesn't trigger touchscreen keyboard in input field. Selecting inpu... Read more
While importing Nightmares - Unite Training Day 2014 Unity freezes
How to reproduce: 1. Create new project 2. Open asset store 3. Download Nightmares - Unite Training Day 2014 4. Import it and Unity ... Read more
Editor focus with 'F' key misbehaves when a point light is a child of th...
To reproduce this bug: 1. Open the attached project 2. Open 'Main' scene 3. It has a Sphere and a Point light as a child 4. Select ... Read more
EventSystem documentation links to MonoBehavior
Steps to reproduce : - crate a Canvas - click on the EventSystem - select any of the documentation buttons in the EventSystem's Com... Read more
Deleting Canvas, which is child of another Canvas, crashes Unity
To reproduce: 1) Create new project 2) Create two Canvas objects 3) Put one Canvas as child of another 4) Delete child - crash. If y... Read more
Cached reference type variables get destroyed randomly when OnDestroy() ...
To reproduce this bug: 1. Import the attached package 2. Open 'Test' scene 3. It has 4 empty gameObjects and script with array of T... Read more
Standalone executable crashes on quit when a master server is used
Using a master server, connecting to it and registering a server can cause a crash on a standalone application quit. To reproduce: ... Read more
uGUI allocates memory on each frame in 2 places
uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce: 1. Create a new... Read more
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