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0
votes
Not Reproducible

suggestion about class-TextureImporter.html

Asset Import

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Sep 03, 2014

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Version/s:

page: http://docs.unity3d.com/Manual/class-TextureImporter.html Missing a description of the Alpha Is Transparency option that now ... Read more

0
votes
Fixed

The "Maximum Cache Size" preference in the "GI Cache" has no units assoc...

Editor - Other

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Sep 03, 2014

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Version/s: 5.0.0b2

To reproduce: 1. Open the preferences 2. Find the Maximum Cache size preference in GI Cache section Expected result: Units are assoc... Read more

0
votes
By Design

Touchscreen keyboard doesn't show up when input field is selected with p...

Windows Store Apps

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Sep 03, 2014

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Version/s: 4.5.3p1

Issue is related to Windows Store Apps platform. Physical mouse doesn't trigger touchscreen keyboard in input field. Selecting inpu... Read more

0
votes
Not Reproducible

While importing Nightmares - Unite Training Day 2014 Unity freezes

Asset Import

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Sep 03, 2014

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Version/s: 4.6.0b17

How to reproduce: 1. Create new project 2. Open asset store 3. Download Nightmares - Unite Training Day 2014 4. Import it and Unity ... Read more

0
votes
Fixed

Editor focus with 'F' key misbehaves when a point light is a child of th...

Scene/Game View

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Sep 03, 2014

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Version/s: 5.0.0b2

To reproduce this bug: 1. Open the attached project 2. Open 'Main' scene 3. It has a Sphere and a Point light as a child 4. Select ... Read more

0
votes
Fixed

EventSystem documentation links to MonoBehavior

UI

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Sep 03, 2014

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Version/s: 4.6.0b18

Steps to reproduce : - crate a Canvas - click on the EventSystem - select any of the documentation buttons in the EventSystem's Com... Read more

0
votes
Fixed

Deleting Canvas, which is child of another Canvas, crashes Unity

UI

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Sep 03, 2014

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Version/s: 5.0.0b2

To reproduce: 1) Create new project 2) Create two Canvas objects 3) Put one Canvas as child of another 4) Delete child - crash. If y... Read more

1
votes
By Design

Cached reference type variables get destroyed randomly when OnDestroy() ...

Scripting

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Sep 03, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Import the attached package 2. Open 'Test' scene 3. It has 4 empty gameObjects and script with array of T... Read more

0
votes
By Design

Standalone executable crashes on quit when a master server is used

Networking

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Sep 03, 2014

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Version/s: 4.6.0b17

Using a master server, connecting to it and registering a server can cause a crash on a standalone application quit. To reproduce: ... Read more

4
votes
Fixed

uGUI allocates memory on each frame in 2 places

UI

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Sep 03, 2014

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Version/s: 4.6.0b18

uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce: 1. Create a new... Read more

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