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Cannot swap scripts in the Inspector window anymore
Steps to reproduce: 1. Download and open attached project. 2. Open scene named "main". 3. Select game object named "GameObject" and ... Read more
[UNET] Adding the exceptional config to HostTopology causes a program's ...
1. Open attached soultion 2. Run ChatServer.exe ==> Program crashes What is going on inside: If HostTopology has a special connecti... Read more
[ParticleSystem.Emit] Shape is overridden after changing EmitParams.Posi...
Steps to reproduce: 1. Download and import attached project. "ParticleSystemEmit.zip" 2. Open scene: main 3. Press play. 4. Press A... Read more
AssetBundle.LoadFromMemory uses more memory on device than AssetBundle.L...
How to reproduce: 1. Open attached project (configured.zip) 2. Build to iOS and run 3. Open the Memory profiler screen in Xcode 4. ... Read more
[UNET Server dll]"Out" variables of Receive function have garbage when d...
Steps: 1. Open attached solution 2. Start "ChatServer.exe" 3. Start "ClientGUI.exe" 4. Press "Connect to 127.0.0.1" button in Clien... Read more
[Navmesh] Agent placed on multiple navmeshes picks one at random and can...
Reproduction steps: 1. Open attached project "NavmeshIssues" 2. Open scene "2Navmeshes" 3. Enter play mode --- You will see that the... Read more
Light Intensity animation does not save values
Steps to reproduce: 1) open attached project 2) select 'Point light' object 3) open 'animation' window 4) play the animation Expect... Read more
IL2CPP throws NotSupportedException when .NET Siaqodb is called
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will throw NotSupportedException Read more
[PixelPerfect] Enabling Pixel Perfect Canvas will only render text - no ...
NOTE: This only happens when using UI DLLs built using code found in official Unity UI repository: https://bitbucket.org/Unity-Techn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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