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Fixed in 2020.1.X



Found in




Issue ID




Unity Bug Reporter window text isn't scaled accordingly or is scaled but unformatted when changing Display scaling



Steps to reproduce:
1. Open a new project
2. Edit -> Preferences -> UI Scaling
3. Make sure that "Use default desktop setting" is selected
4. From the editor toolbar Help -> Report a Bug...
5. Right-click on desktop -> Display settings -> Scale and layout
6. Change Scale (Change the size of text, apps, and other items)
7. Observe Unity Bug Reporter window

Expected result: Hyperlinks under "Title" field, paths in "Attached files" field are scaled accordingly, Buttons are scaled together with Button Text, Text fields are fully visible
Actual result: Hyperlinks under "Title" field, paths in "Attached files" field aren't scaled accordingly, Button Text is scaled, Buttons aren't, Text fields partly disappear

Reproducible with: 2019.3.0a6, 2019.3.0b4, 2020.1.0a5
Not reproducible with: 2019.3.0a5

- Was not able to test with versions before 2019.3.0a3, because they don't have UI Scaling in Preferences
- Restarting Unity Bug Reporter window, when new scaling has been set, formats the window correctly
- Hyperlinks under Title field (sometimes), Paths in the Attached Files field (always) keeps the original scaling and only reacts to current scaling set if truncated by resizing the bug reporter window
- UI scaling option is only available on Windows

  1. Resolution Note (fix version 2020.1):

    Partially fixed in 2020.2.0a7, too minor to fix further. Bug reporter is fine after a restart so it's only a cosmetic issue in the rare conditions when a user would change scaling in the middle of reporting a bug.

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