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After importing model with "Optimize Game Object" enabled leads to inc...
To reproduce follow the steps:1. Open "Bug_Report" project2. Open "Scale_Error" scene3. Observe the scene - one of two objects are s... Read more
[CommandBuffer] _UnityWhite texture is assigned instead of the passed on...
Reproduction steps:1. Open attached project.2. Open and play "Test" scene.3. Notice that the skybox in the game view is not visible.... Read more
[IMGUI][OSX][Regression] Detached tab is not moved slightly with the cur...
Steps to repro: 1. Open Unity 5.4 on OSX;2. Create new project;3. Detach any tab (e.g. Inspector) from Editor layout by holding left... Read more
[iOS] iTunes Connect rejects all Unity apps that are referencing WatchCo...
Apple rejects all Unity apps that reference 'WatchConnectivity.frameworkwith: 'non-public symbols in app: _LZ4_compressBound, _LZ4_c... Read more
Unrelated errors appear when you try to open a project from that was pre...
To reproduce follow the steps:1. Create new project in Unity2. Close and Restart Unity to project selection window3. Delete folder p... Read more
"Select Object" dialog shows Scene tab for ScriptableObject
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, select "Monkey" GO4. Notice that "Animal" componen... Read more
[UI][Panel] Setting Image to Tiled throws ArgumentException
Repro steps:1) Open the project and Main.scene2) Look at the console3) Create a new scene4) Add a Canvas + Panel5) Set Panel's Image... Read more
Scrolling scaled Game View randomly changed scale value
How to reproduce:1. Open provided example project2. Execute "Window > Game" from main menu3. Set Scale to 5x in Game view4. Notic... Read more
[Asset Bundles] Can't skip the last file extension when loading assets w...
Reproduction steps:1. Open the attached project2. Build AssetBundles (Asses->Build AssetBundles from the menu)3. Load the "start"... Read more
[Tizen] Standard Assets Example Project issues
Performance does seem to be degraded as Sukwon describes below. I just imported the Standard Assets project from the Asset Store and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS