Search Issue Tracker
Won't Fix
Votes
1
Found in
5.2.2f1
Issue ID
742880
Regression
No
[Build] Blend Tree 2D Freeform Directional Animation breaks after some time
Steps to reproduce:
1) Open attached 'AnimationRepro.zip' project
2) open scene 'Apartment_Prototype'
3) play in the editor and observe expected behavior (try bumping against a wall)
Controls: Shift(run), A, D, F(lantern).
4) build for standalone and play
5) try walking around and bumping into wall
Expected: Walking/running animations work
Actual behavior: The character should get stuck between blending animations and start floating(video attached)
Workaround: change the UpDown value of the 3rd animation to .01 instead of 0.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element name field has no character limit in UI Builder
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
- Frame Debugger scrollbar gets cut off at the bottom when the Frame Debugger window is maximised
- Frame Debugger docked with the Game View can still be enabled when Game View is maximised and minimised
Add comment