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[WebGL] build errors with benchmark project
-e: see title, it is the unity benchmark project, works well in 5.3.2 -repro:--1) get project from ono (/test-data/unity_bench2)--2)... Read more
Editor does not show subsequent named enum constants after the first one...
Steps to reproduce:1. Download and open attached project "Duplicate Enums.zip"2. Attach script "Script1" to any game object in the s... Read more
[UNETServerDLL] BroadcastEvent arrives twice
Steps:1. Open attached project2. Run "ChatServer.exe"==>It broadcasts once in 3 sec3. Run "ClientGUI.exe"4. Press "Start Client" ... Read more
Unity Splash Screen is not shown when built to iOS
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the Unity Splash screen is not shown even though the 'S... Read more
Importing the new version of the Bolt Package results in a loss of all r...
Reproduction steps:1. Create a project and import "Photon Bolt.unitypackage" Unity package2. Create a gameobject in the Hierarchy an... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more
[WebGL] IL2CPP exception when compiling to WebGL
Reproduction steps:1. Open project "benchmark2015"2. Build for WebGL--- Build will fail Full error message in edit Regression since:... Read more
Custom shader fails to compile for WebGL
To reproduce the issue follow the steps:1. Open "wireframe" project2. Build WebGL project3. Run the project4. Press "wire_frame" but... Read more
Moving Ambient Occlusion in GearVR
Ambient Occlusion Shadow in GearVR is movingTo reproduce:1) Open the attached project2) Build it to Samsung S63) Move GearVR in fast... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server