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0
votes
Fixed

render errors in sprite packer

2D

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Feb 26, 2016

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Version/s: 5.3.2p4

-e: packing the sprites in the attached project shows a lot of artifacts in the sprite packer -repro:--open attached project (see us... Read more

0
votes
Not Reproducible

[Edge] Infinity is displayed as 0.

WebGL

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Feb 26, 2016

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Version/s: 5.3.3f1

Steps to reproduce.1. Build and run attached project.2. Open it in MS Edge.3. Click on button "Normal Infinity.".4. On the left box ... Read more

0
votes
Fixed

[GrabPass] Matrial with GrabPass shader renders much brighter on OpenGL ...

OpenGL

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Feb 26, 2016

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Version/s: 5.3.2p1

Materials using a shader with GrabPass appear much brighter in the game view in GLCore, Linear color space, in forward or legacy ver... Read more

0
votes
Fixed

External: [WebGL][Chrome] Mouse cursor imprecision on low frame rate

WebGL

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Feb 26, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Build and run attached project's scene "MouseDeltaTestScreen" to WebGL.2. Set FPS to 15 (Input field in upper ... Read more

0
votes
Fixed

[iOS][Mono] XML deserialisation for uLong returns the wrong value with M...

iOS

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Feb 26, 2016

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Version/s: 5.3.3p1

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that in the console two values are printed: one is the input... Read more

0
votes
Won't Fix

[Standalone] Input Field editing functions do not work properly when usi...

UI

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Feb 26, 2016

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Version/s: 5.3.2p3

How to reproduce: 1. Open attached project2. Build to Standalone and run3. Select the Input Field4. Press CMD + Left Arrow5. Type in... Read more

0
votes
Fixed

Links to target support installers in Build Settings are incorrect

Editor - Other

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Feb 26, 2016

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Version/s: 5.4.0b8

Links to target support installers in Build Settings are incorrect How we can reproduce it using the example you attached1. Open Bui... Read more

0
votes
Duplicate

Editor just crashed on opening tabs in Connect window

Collab

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Feb 26, 2016

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Version/s: 5.4.0b8

Can't reproduce this and got this only once for now. 1 Basic Networking(Multiplayer) project was opened in Editor2 I built Standalon... Read more

16
votes
Fixed

After importing model with "Optimize Game Object" enabled leads to inc...

Animation

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Feb 26, 2016

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Version/s: 5.4.0b7

To reproduce follow the steps:1. Open "Bug_Report" project2. Open "Scale_Error" scene3. Observe the scene - one of two objects are s... Read more

0
votes
Fixed

[CommandBuffer] _UnityWhite texture is assigned instead of the passed on...

Graphics - General

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Feb 26, 2016

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Version/s: 5.4.0b6

Reproduction steps:1. Open attached project.2. Open and play "Test" scene.3. Notice that the skybox in the game view is not visible.... Read more

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