Search Issue Tracker
Fixed in 5.5.0f3
Votes
0
Found in
5.0.0f4
2018.1.0a1
Issue ID
674946
Regression
Yes
Continous baking is enabled by default in 2D project
Steps tp Reproduce:
1. Create a new project in 2D.
2. Run the scene and observe the baking bar appears with the message "Baking paused in play mode".
Reproducible on : 2018.2.0a8, 2018.1.b13, 2018.1.a7, 2018.1.0a1
Not Reproducible on: 2017.3.0f3
Environment: Occurring only on mac.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment