Search Issue Tracker
By Design
Votes
0
Found in
5.0.0f3
Issue ID
674770
Regression
No
[ImageEffects] Tonemapping is active in both Scene and Game views when HDR is enabled
How to reproduce:
1. Open a new project
2. Import the Effects Standard Asset
3. Create a game object that would be visible in the scene (cube, sphere, etc)
4. Enable HDR on the main camera
5. Apply the Tonemapping effect to the main camera
- Note how both the Scene and the Game view are affected by the effect
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
- Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene load/unload Events
- Can't set Visual Element height in UI Builder
Add comment