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0
votes
Won't Fix

GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...

Scripting

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Mar 08, 2019

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Version/s: 2017.4.0f1, 2017.4.17f1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "CorruptedScriptableObject.zip" Project2. Click on the "CorruptedScriptableObject.asset"3. Obs... Read more

0
votes
Won't Fix

Collab window does not minimize when Collab button or anywhere else is b...

Package: Collab UI

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Mar 08, 2019

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Version/s: 1.2.15

How to reproduce:1. Create/open new project2. Press Collab button3. See that it doesn't minimize easily Reproducible with: 2018.3.0a... Read more

0
votes
Fixed

GameObject is Translated in the next frame when the GameObject is Instan...

Package: Entity Component System (ECS)

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Mar 06, 2019

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Version/s: 0.0.12

Steps to reproduce:1. Open the original project2. Enter Play mode Expected results: GameObject with an Entity Component is Instantia... Read more

7
votes
Fixed

[Linux][Keyboard] Dead keys are not reported in new input system

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Dead keys are not reported as being pressed on linux in the new input system. Repro:1. Download Linux_Build_x64.zip and extract2. Op... Read more

0
votes
Fixed

[Package Manager] Links for ‘Package Manager UI’ opens in local code edi...

Package: Package Manager UI

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Mar 08, 2019

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Version/s: 2.2.0

Links for ‘Package Manager UI’ opens in local code editor rather than a web browser Steps to repro:1. Create a new project2. Windows... Read more

1
votes
Fixed

[Addressables] Profile Entries variables are not automatically updated w...

Package: Addressables

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Jan 21, 2019

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Version/s: 2018.3.2f1

How to reproduce:1. Open tester-submitted project(AddressableVariables)2. Build Player Content via the 'Addressable Assets' window3.... Read more

0
votes
By Design

[Hub] Internet connection loss during downloading stops the download (do...

Hub

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Jan 11, 2019

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Version/s:

Expected result: when connected to the internet, "Download" button starts the download from where it left the previous timeActual re... Read more

0
votes
Won't Fix

List.Sort causes more memory allocation with .NET 4.x than .NET 3.5

Mono

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Feb 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project attached.2. Open the "SampleScene" scene3. Make sure that Scripting Runtime Version is .NET 4.x... Read more

0
votes
Fixed

[macOS] Player.log is not opened after right-clicking the Console window...

MacOS

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Mar 05, 2019

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Version/s: 2019.2.0a7

How to reproduce:1. Create a new Unity project2. Build and Run the project to generate a Player.log file3. Right-click the Console w... Read more

0
votes
Fixed

Unable to build Player Content if assets hierarchy was changed in Addres...

Package: Addressables

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Feb 21, 2019

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Version/s: 0.6.7 preview

To reproduce:1. Open attached project ("ConfusedAddressables")2. In Addressables window, create new Packed Assets Group3. Drag folde... Read more

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