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Fixed in 2017.3.0f3

Fixed in 2017.2.X



Found in


Issue ID




Colliding points are always different after reloading scene with f1.



Steps to reproduce:
1. Open attached project in the 5.5.0b1
2. Open test scene
3. Go into the play mode
4. Adjust screen layout so you could see scene mode
5. press mouse left mouse button.
6. press f1(scene reload)
7. press mouse button again
- Arrow hits different points

If you are unable to reproduce just keep repeating steps 6,7.

The red dot indicates where the collision was detected.

Note: in 5.4.x arrow collision with "Tower_Normal" has big offsets but it does not reproduce in 5.5

Expected result: arrow should always hit the same place.

Current result: Colliding points are always different after reloading scene.

Reproduced on: 5.5.0b1, 5.4.0p2,5.4.0f3

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