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0
votes
Fixed

[Android] Setting SDK path from InitializeOnLoad class constructor resul...

Android

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Dec 13, 2019

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Version/s: 2020.1.0a15

Steps to reproduce: 1. Copy your Android SDK to another folder (must have 2 copies) 2. Add ANDROID_SDK_ROOT environmental variable a... Read more

0
votes
Not Reproducible

Memory leak in a specific built project causes the Player to eventually ...

Graphics - General

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Nov 05, 2019

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Version/s: 2019.2, 2019.2.11f1

How to reproduce: 1. Download the linked project 'Built Game.zip' 2. Launch the project (Ultra settings) with '-logFile Player.log' ... Read more

0
votes
Fixed

Crash on Transform::GetTransformAccess when entering Play mode

Scene Management

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Dec 10, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the project attached by the user ("CrossRoadSim.zip") 2. Open "SampleScene" Scene 3. Enter Play mode Re... Read more

0
votes
Fixed

[UIElements] ArgumentException error is thrown on opening UIElements Edi...

UI Toolkit

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Dec 20, 2019

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Version/s: 2020.1.0a11, 2020.1.0a18

ArgumentException: Invalid path error is thrown on opening UIElements Editor window. Steps to repro: 1. Create a new Project. 2. As... Read more

0
votes
Fixed

[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...

Shaders

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Nov 29, 2019

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Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce: 1. Download and open attached minimal "ToonShader.zip" 2. Open "repro" scene Expected result: cube renders whit... Read more

0
votes
Fixed

[VFX Graph] Separator between "Stop" and "Custom" button is missing in t...

Package: Visual Effect Graph

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Dec 23, 2019

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Version/s: 7.1.7, 7.1.5, 7.1.1, 7.0.0

The separator between "Stop" and "Custom" button is missing under "VFX Event Tester" window in the Scene View, refer attached scree... Read more

0
votes
Fixed

NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...

IMGUI

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Dec 20, 2019

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Version/s: 2019.2.0a11, 2019.2.7f2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ReproductionProject) 2. Open Window > Mecanim Event Editor 3. Select Add clip from... Read more

0
votes
Fixed

[HDRP] Material doesn't have a float or range property error is thrown w...

Package: Scriptable Render Pipeline HD

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Dec 23, 2019

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Version/s: 7.1.7

"Material doesn't have a float or range property '_TransparentSortPriority' UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)" AND ... Read more

0
votes
Fixed

[Shader Graph] Custom Sub Graph node throws error

Package: Shader Graph

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Dec 19, 2019

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Version/s: 6.9.0

How to reproduce: 1. Open the attached 'VolumeRenderer.zip' 2. Open 'VolumeRenderer' Sub Graph 3. Right-click -> Create Node -> Sub... Read more

1
votes
Won't Fix

[Terrain] Min/Max Width/Height on Detail Mesh allows Minimum value to be...

Terrain

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Dec 23, 2019

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Version/s: 2017.4, 2019.3.0f4

When adding or editing a detail mesh in the terrain tools, the fields allow you to enter a minimum value larger than the maximum val... Read more

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