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0
votes
Fixed

BuildOptions.AcceptExternalModificationsToPlayer doesn't work with new b...

iOS

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Oct 13, 2015

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Version/s: 4.6.8p3

To Reproduce:1. Create a new project. Create a new scene and name it "scene.unity".2. Build to iOS with this line of code using an e... Read more

1
votes
Duplicate

Editor crashes when compiling scripts if the scripts are written in a ce...

Scripting

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Oct 08, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open the project I attached ("repro(2).zip")Unity should crash when compiling scripts. I have removed every line tha... Read more

1
votes
By Design

On Android device, materials with Standard Shader don't update the norma...

Android

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Oct 14, 2015

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Version/s: 5.2.1p3

On Android device, materials with Standard Shader don't update the normal map on runtime. Read more

0
votes
Fixed

[Windows][GLCore] Editor in OpenGL Core freezes after resizing any tab

Graphics - General

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Sep 30, 2015

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Version/s: 5.3.0b1

Project Steps: 1. Open any project or attached one. Have it set to use OpenGL Core rendering API2. Resize any Editor tab3. Editor wi... Read more

0
votes
Fixed

Resizing editor tabs results in artifacts

Graphics - General

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Oct 14, 2015

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Version/s: 5.3.0b3

Projects Steps: 1. Open new Project.2. Resize it like crazy (Check GIF).3. You should get some rendering artifacts. Read more

0
votes
Fixed

[ImportPackage] Selected file is not highlighted in the import package w...

Assets Management

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Oct 11, 2015

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Version/s: 5.3.0b2

How to reproduce:1. Create new Unity project2. Open one of the unity packages window (Right Mouse Click on Asses folder > Import ... Read more

0
votes
Postponed
1
votes
Won't Fix

public Object type variables that have a scene assigned to them don't sa...

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Oct 13, 2015

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Version/s: 5.2.1f1

steps to reproduce: 1) open the project2) play scene 'sceneOn' - observe expected resultsPrints: "P publicGO 5 sceneOn sceneOff"(sce... Read more

0
votes
Fixed

[Perforce] Duplicating an asset with Perforce intergration doesn't set f...

Version Control

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Sep 24, 2015

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Version/s: 5.1.3p3

To reproduce:1. Inport and set-up perforce2. Sync a PSD texture from Perforce, but do not check it out3. In the Project view duplica... Read more

1
votes
Postponed

[GLLEGACY] Low-level native plugin example doesn’t work on OS X editor

OpenGL

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Oct 14, 2015

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Version/s: 5.2.1p3

The example of a low-level native plugin, which is available on the manual page, doesn’t run properly on the OS X editor. http://doc... Read more

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