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[Android] Canvas Batches are recreated every frame on Android device whe...
Steps to reproduce: 1. Open user's attached project "URP-postproc-bug.zip" 2. Build the Project using "SampleScene" with Autoconnect... Read more
Disable/Enable checkbox missing from inspector script that contains Mono...
There is an AudioManager script attached to an Audio Manager game object. In the inspector, the enable/disable checkbox is missing. ... Read more
[Input System] Sample Projects have missing script references
Reproduction steps: 1. Open "1190598" project 2. Select "UICanvas" and notice that it has a missing script reference 3. Select "Defa... Read more
Immediate Window package causes ReflectionTypeLoadException when install...
How to reproduce: 1. Create a new project 2. Add the "Immediate Window" Package 3. Open the Services tab 4. Link the project with a ... Read more
[URP] Speedtree LOD Fade mode "Cross Fade" incorrect behavior / algorithm
(Repros on 6.9.1 release, 7.1.2 release, and SRP Master commit 0251f6303b. Could not attempt repro in 5.7.1 as the materials would n... Read more
[Terrain] Editor crash on "SpookyHash::Short" when opening the scene
How to reproduce: 1. Open the attached "[Terrain] FTP.zip" project 2. Open the "06_AutomaticSpeedTreeInstancingLODs" scene (Assets -... Read more
Audio clips after switching scene when scene has Timeline audio playing
How to reproduce: 1. Open attached project ("Audio Mixer Volume Blip.zip") 2. Open Test Scene A scene 3. Enter Play mode Expected r... Read more
[HDRP] ColorMask 0 works on neither Unlit shader nor "HDRP Unlit" shader...
To reproduce: 1. Open the QA's attached HDRPColorMask project 2. Open the SampleScene 3. Move the Scene View around Actual: Gameobj... Read more
[TerrainTools] Terrain Brush Strength, Brush Size, Brush Rotation dropdo...
How to reproduce: 1. Create a new project 2. Create 'Terrain' GameObject 3. Select 'Terrain' GameObject in the Hierarchy 4. Click Pa... Read more
[ECS][DOTS] Script re-compilation in Play mode causes "NullReferenceExce...
Reproduction steps: 1. Open "Bouncy Ball I.zip" project 2. Open any script (AreaAxisComposite.cs) 3. Enter Play mode 4. Write a triv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes