Search Issue Tracker
Fixed in Unity 2017.2
Votes
0
Found in
2017.1.0b8
Issue ID
916845
Regression
No
Console warning "Texture being dragged has no Sprites" is printed infinitely when sprite is being dragged on Scene window
To reproduce:
1. Import user's attached sprite (or any other)
2. In sprite's Inspector window change texture type to Sprite(2D and UI) and sprite mode to multiple, apply changes
3. Drag the sprite from Project window to Scene window
Expected: console warning "Texture being dragged has no Sprites." appears once
Actual: console warning "Texture being dragged has no Sprites." keeps appearing as long as sprite is being dragged on Scene window
Reproduced in: 5.3.8f2, 5.4.5p2, 5.5.4f1, 5.6.1p2, 2017.1.0b8, 2017.2.0a1
Verified fixed on: 2017.2.0b3 (410785043cbf)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Presets] DefaultInpector type needs to be blacklisted
- Default Inspector Header is shown when double clicking on a scene
- [LWRP] Base map is missing on some materials after upgrading LWRP package
- Metal error when using subsurface scattering in HDRP
- gameObject.SendMessage doesn't accept value as a function argument correctly in the .NET 4.x Scripting Runtime
Add comment