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Can't change "Anchor Presets" in Inspector.
Steps to reproduce: 1. Open attached project. 2. Open "modal windpw" scene. 3. Select "GameObject" object located in "Canvas>Modal P... Read more
[tvOS] Apple TV icon layers has no limit in Unity player settings
Steps to reproduce: 1. Open new Unity project 2. Switch to tvOS 3. Open 'Player Settings' and go to 'Icon' tab 4. Click the '+' in ... Read more
Particle system scale ignored by Stretch Render Mode
Quick conversion to bug report [don't peer review]. Stretch billboards not affected by scaling mode. Read more
Return license fails on manual activation - no error message
Steps to reproduce: 1. Activate editor using Manual activation (Unity > Manage License) 2. Attempt to Return License (Unity > Manag... Read more
Build takes much longer in 5.4 compared to 5.2 when Standard shader is a...
Reproduction steps ------------------------ 1) Open user's project 2) Build it --- It will take about 15-20 minutes to build in 5.4.... Read more
[Standard Assets] Shadow/Light problem using Projector
Steps to reproduce: 1) Download attached project " PrototypeSkater.zip" and open in Unity. 2) Open Test Scene. 3) In Project tab, c... Read more
Images doesn't work with Offset and Tiling values
Steps to reproduce: 1) Download attached project "Sample.zip" and open in Unity. 2) Open scene "Main". 3) In Project tab, go to Ass... Read more
[GPUInstancing] Returning meshes prevents them from being instanced
Reproduction steps: 1. Open the attached project 'Instancing' 2. Open the available scene 3. Change the Tag of the 'Player' Prefab t... Read more
CommandBuffer:DrawRender crash if mesh is set to none in RenderingComman...
Steps to reproduce: 1. Open attached project "case_813052-MeshFilterCrash.zip" 2. Open "_BlurryRefraction" scene. 3. Select "_Refrac... Read more
[VR] Camera's FOV does not set properly in VR mode if user changes the f...
Steps to reproduce: 1. Download and open attached project 2. Open scene "main" 3. Makes sure VR mode is on in Player Settings 4. No... Read more
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