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0
votes
By Design

AddListener does not refresh list of listeners in inspector

UI

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Oct 13, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project "AddEventBug.zip"2. Open scene "repro"3. Open script "Repro.cs"4. Notice that button ha... Read more

0
votes
Fixed

[OSX] Buggy shadow in game view blinking

Graphics - General

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Oct 12, 2015

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Version/s: 5.3.0b2

How to reproduce:1. Open the attached project2. Open ReflectionProbes scene (keep scene and game view open)3. Open player settings (... Read more

6
votes
Fixed

[Hierarchy] Order is not saved when scene is reloaded/started

Themes

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Oct 01, 2015

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Version/s: 5.2.0f3

Repro steps:1) Open the project and test1 scene2) Change the Divider position in Hierarchy window and save the scene3) Play the scen... Read more

0
votes
Fixed

[OSX] Shadows change position and shape in scene view while moving

Shadows/Lights

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Oct 12, 2015

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Version/s: 5.3.0b2

How to reproduce:1. Open the attached project2. Open ReflectionProbes scene (keep scene and game view open)4. Move around in the sce... Read more

0
votes
Fixed

[Texture] When applying texture from script it doesn't generate mipmaps

Graphics - General

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Oct 10, 2015

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Version/s: 5.2.1p3

Reproduction steps:1. Open attached project ("ReproProject.zip")2. Open and play the scene "TestScene"3. Press the "Load C:\GRASS.PN... Read more

2
votes
Fixed

[OcclusionCulling] Baking Occlusion Data causes existing Realtime lights...

Shadows/Lights

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Oct 02, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1. Open attached project2. Open and play 'SiloTSLight8' scene3. Notice lights are working in the scene and game ... Read more

0
votes
Not Reproducible

Point light intensity changes based on camera angle in scene editor

Shadows/Lights

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Oct 10, 2015

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Version/s: 5.2.1p3

Steps to reproduce:1. Download and open project "735055_repro.zip"2. Open scene "Scenes/Levels/Holy.unity"3. At the end which has re... Read more

0
votes
Fixed

[iOS] GLES3 is causing distortion on moving meshes to appear on iOS7

iOS

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Aug 27, 2015

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Version/s: 4.6.7p3

On 4.6 Auto graphics backend reverts to GLES3 on iOS7 when Metal is not available, maybe we should just disable it on pre iOS8 devic... Read more

1
votes
Fixed

crash when prefab is instantiated after project update to new Unity version

Assets Management

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Oct 15, 2015

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Version/s: 5.2.1p3

Reproduction steps:1. Open attached project.2. Open "Assets > Crash" scene.3. Play the scene. Actual result: crash.Expected resul... Read more

0
votes
Fixed

[iOS][Graphics] ReadPixels fails for a few seconds after the game was st...

iOS

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Oct 08, 2015

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Version/s: 5.3.0b1

Reproduction steps:1. Open attached project "ReadPixelsError"2. Build scene "Test1" for iOS3. Run the game on a device or through a ... Read more