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[Shadows] Cascade matrices not setup when no opaque geo is visible; hard...
Steps to reproduce: 1. Open attached project2. Open scene "Sample Scene"3. Run it4. In game view, turn character around and pan came... Read more
Crashes when loading AssetBundle contains Sprite Mode Single image
How to reproduce:1. Open the attached project2. Open main scene3. Check unity-chan2000 sprite to be sure that its sprite mode is set... Read more
Flickering when moving camera around
To reproduce:1. Build attached project2. Run game3. Move camera around in game level4. Observe flickering (Flickering is less notice... Read more
WebGL Build fails with error: use of undeclared identifier '____encoderC...
How to reproduce: 1. Open attached project2. Build to WebGL- Note the build fails with the compiler failing to generate LLVM bitcode... Read more
[Android] Normals not oriented properly on Adreno 2xx models
To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more
Unresponsive profiler in a frame that has a lot of data
Steps to reproduce:1) Open users attached project.2) open profiling and enable deep profiling3) After one second, a script will exec... Read more
New keyframe has inconsistent tangent status when created next to broken
- Using the "ReproBugBefore" clip, notice that the end keyframes are all auto, and the center keyframe has broken tangent- Add a key... Read more
[VR] MacOS Play mode does not work at all in Unity 5.4.0b4
Between Unity 5.4.0b2 and Unity 5.4.0b4 MacOSX Oculus VR support in Play mode broke altogether, giving Console messages like these:C... Read more
[AW] can enter negative value for current frame value
I am able to enter a negative value for the current frame in the AW numerical field. This should not be possible. repro:-create a cu... Read more
Button stays in its highlighted state after clicking it on Android device
Button stays in its highlighted state after clicking it on Android device. Reproduction steps:1. Open the attached project2. Build o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build