Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.0f4
Issue ID
769265
Regression
No
Unresponsive profiler in a frame that has a lot of data
Steps to reproduce:
1) Open users attached project.
2) open profiling and enable deep profiling
3) After one second, a script will execute a very deep call and create a peak in the profiler.
4) Select the peak.
5) Now try to drag the profiler window or click items. It should be much slower than normal.
Actual: it takes around .5s for every click in the profiler regardless of whether you are expanding or just selecting
Expected: it shouldn't 'lag' navigating editor unless you are expanding or changing something in the editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
- Scene View Camera overlay preview goes out of Scene View bounds when the Scene View is resized vertically
Add comment