Search Issue Tracker
Black text is drawn instead of white when using EditorStyles.whiteBoldLabel
How to reproduce: 1. Open the attached 'project-1186034.zip' project 2. In the Editor open 'BugReport' > 'Open Window' Expected res... Read more
[Shader] changing lightloop.hlsl and going back to editor does not updat...
Steps to reproduce: 1. download project and open scene 2. In project, find LightLoop.hlsl in Packages/com.unity.render-pipelines.hi... Read more
[Shader] Shadergraph errors do not clear from asset
Steps to reproduce: 1. download project and open scene 2. open "broken.shadergraph" 3. select custom function node and remove "//" (... Read more
[HDRP] Making a prefab with Custom Pass Volume crashes Unity
Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volu... Read more
[URP] Terrain with "Draw Instanced" does not render when built with 'bat...
Steps to reproduce: 1. Build the project with the following command line: Unity.exe -projectPath <projectpath> -batchmode -buildTar... Read more
OnVideoCaptureResourceCreatedCallback does not get called when passing i...
How to reproduce: 1. Connect the webcam to a computer 2. Open the "SampleScene" in the attached "case_1192027_repro" project 3. Ente... Read more
Services IAP tab Import feature points at broken unpackaged IAP/UDP assets
Services IAP tab Import feature points at broken unpackaged IAP/UDP assets Current result: After enabling IAP in a project from ihe... Read more
[URP] The anti-alias quality settings value is changing without user int...
To reproduce (there is a video attached if needed - LWRP_issue_with_Quality_Settings.avi): 1) Open the attached project and SampleSc... Read more
[iOS] Launch Images have been deprecated in Xcode
How to reproduce: 1. Build any project for iOS 2. Build the generated project in Xcode 3. Check the warnings in Xcode Actual result... Read more
[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...
How to reproduce: 1. Create new HDRP project 2. Select Window -> Analysis -> Frame Debugger 3. Click Enable button in Frame Debug w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes