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SVGImage does not work as target graphics in Button (Script) component w...
How to reproduce:1. Open attached project "svg_spriteSwap.zip" and scene "Octopus"2. In the Hierarchy window, press on "Canvas" ->... Read more
"guid is uninitialized" error pops up while cloning directory via script
How to reproduce:1. Open attached Unity project "1122041_repro"2. Select MyVegas -> Tools -> Cloner -> DirectoryCloner3. Ad... Read more
[iOS][Android][VideoPlayer] Video loaded from URL gets stuck and resets ...
Steps to reproduce:1. Open user attached project2. Build & Run to a mobile device3. Observe that the video gets stuck before loa... Read more
[Android][OpenGLES] Tree billboards are not transparent in the player
Steps to reproduce:1. Open QA attached project2. Build & Run to an Android device3. Observe the black tree billboards Expected r... Read more
Prefabs lose component references after building the project
How to reproduce:1. Open the attached project ("case_1118527-Divinoids_For_Report")2. Open the repro scene ("Main Menu")3. Enter Pla... Read more
[WebGL] [DllImport("__Internal")] fails to link with .jslib files
Reproduction steps: 1. Open "1101395" project2. Build and Run for WebGL Expected Result: Build finishesActual Result: Build fails Re... Read more
[Scripting] Asmdef with `auto referenced` set to false will still cause ...
When an asmdef has the auto referenced flag set to false and no additional references it will still cause Unity assemblies such as A... Read more
Unable to create a prefab when gameObject's name starts with a period
How to reproduce:1. Create a new project2. Create a Cube and name it ".Cube"3. Try to make a Prefab from the ".Cube" Expected result... Read more
New Project default "SampleScene" is added to the Build Settings
Reproduction steps: 1. Create a New Project2. Open the Build Settings Expected Result: No scenes added to the Build SettingsActual R... Read more
Camera.Render produces the same view in both eyes with XR setting Single...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: camera texture is overridden, but eac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes