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Fixed in 7.3.1

Fixed in 7.4.0



Found in [Package]


Issue ID




[URP] The anti-alias quality settings value is changing without user interaction

Package: SRP Lightweight Template


To reproduce (there is a video attached if needed - LWRP_issue_with_Quality_Settings.avi):
1) Open the attached project and SampleScene1
2) Open ProjectSettings/QualitySettings.asset in a text editor
3) Play the scene and then stop it
4) Select File -> Save Project
5) Take note of the QualitySettings and AA value (easiest to do via DiffTool)
6) Open SampleScene2
7) Play it and stop it
8) Select File -> Save Project

Expected: QualitySettings file stays the same
Actual: It's modified - AA value changes

Reproduced in LWRP 6.9.0 (2019.2.0b10), 7.1.2 (2020.1.0a12)
Not reproduced in 6.7.1 (2019.2.0b10)

  1. Response avatar

    Resolution Note (fix version 7.3.1):

    Fixed in URP 7.3.1, verified with Unity 2020.2.0a7

Comments (5)

  1. 4e0a66e5b188271a2434baa592184bf2?d=mm


    May 17, 2020 11:43

    Still experiencing 2019.3.13f1 with URP 7.3.1..

  2. 870967b4dd4e942233b57400174f31ab?d=mm


    May 14, 2020 21:39

    Still experiencing this on Unity 2019.3.13f1 with the Universal RP 7.3.1 package.

  3. C65c065070e07c154c822b5b6a98dcc5?d=mm


    May 08, 2020 18:35

    Still present in Unity 2019.3.12f1

  4. 0ce467bdae9cdbaf52b4303df0e258bd?d=mm


    May 03, 2020 06:44

    still seeing this in 2019.3/7.3.1

  5. D6412fc04dd72f43813550ba8f4f0280?d=mm


    Feb 17, 2020 02:42

    Experiencing this still, not a critical issue but affects version controlling slightly.

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