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1
votes
Fixed

[CameraPreview] Camera preview became blinking when combining WaterProDa...

Scene/Game View

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Feb 18, 2015

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Version/s: 5.0.0f3

Camera preview became blinking when combining WaterProDaytime and Water4Advanced 1. What happened Camera preview became blinking wh... Read more

0
votes
Fixed

When a joint breaks from an impact, the OnJointBreak force parameter is ...

Physics

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Feb 18, 2015

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Version/s: 4.6.1f1

When a joint breaks from an impact, the OnJointBreak force parameter is always equal to a static value of 1.065353E 09 It does not ... Read more

2
votes
Fixed

iOS build crashes on launch when built with free version

iOS

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Feb 18, 2015

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Version/s: 4.6.3f1

iOS build crashes on launch when built with free version 1) Create new project on Unity with free license 2) Build and run for iOS ... Read more

4
votes
Postponed

After adding grass to the terrain - the whole Editor becomes very slow (...

Terrain

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Feb 18, 2015

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Version/s: 5.0.0f3

After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happened When adding grass to t... Read more

0
votes
Fixed

API Updater crashes on some generic types

Scripting

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Feb 18, 2015

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Version/s: 5.0.0f2

Some generic type/method usages could crash updater. Read more

0
votes
Not Reproducible

[Final Gather] Lightmap baking fails if baked twice

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f2

1. Open attached project 2. Open test2 scene 3. Clear lighting 4. Uncheck final gather 5. Build lightmap 6. Check final gather 7. Bu... Read more

1
votes
Fixed

[Editor] Changing lightmap directional mode (from non-directional to dir...

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f2

1. Open attached project 2. Set lighting direction mode to non-directional 3. Bake lighting 4. Switch from non-directional to direct... Read more

2
votes
Fixed

InputField.text returning incorrect values while editing it

iOS

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Feb 18, 2015

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Version/s: 4.6.2f1

To reproduce: 1) Download and open project 2) Build and run for iOS 3) Start editing one of the input fields 4) Notice that in the ... Read more

0
votes
Fixed

[Shader compiler] Specific shaders open gl compiled version throw "Mater...

Shaders

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Feb 17, 2015

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Version/s: 5.0.0f2

Shaders "case_673047-ReliefTerrain2Geometry" open gl compiled version throws error related with Material Editor Inspector. At first ... Read more

0
votes
Fixed

User submitted bug

WebGL

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Feb 17, 2015

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Version/s: 5.0.0f2

Read more

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