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[VR] In Play mode moving input focus away then back to the Editor makes ...
In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more
[Android][Editor] Unity allows building Android games with a wrong playb...
Reproduction steps: 1. Install Unity 5.3.1f1 WITH Android playback engine 2. Install Unity 5.3.1p1 WITHOUT Android playback engine o... Read more
[GL] 40% drop in speed using the OpenGLCore API under OSX
Using the OpenGLCore API shows a significant drop in speed. 75FPS under OpenGL 2.1, 45FPS under OpenGLCore. 1. Load the sample scene... Read more
Switching SetQualityLevel darkens the lighting with no returning back
Steps to reproduce: 1. Download and import attached project. (repro-case_756793-WebGL_Quality.zip) 2. Open scene: main 3. Build to ... Read more
IsFinite error spam with particles and second camera
How to reproduce: 1. Open the attached project 2. Open test scene 3. Make sure that scene view is like in the attached gif 4. Play t... Read more
[ParcticleSystem] Some of the particles don't loop
How to reproduce: 1. Open the attached project 2. Open "Scene" 3. Select Mortal Explosion game object and notice how particles are p... Read more
Particle System triggered via Event Trigger doesn't play
How to reproduce: 1. Open the attached project "ParticlesBugTest.zip" 2. Open and play test scene 3. Press the button 4. The button ... Read more
[Android] Handheld.PlayFullScreenMovie ignores orientation from Unity 5
Handheld.PlayFullScreenMovie does not react to device orientation after movie has started Read more
Enabling Build Convex Clusters and applying it for the model crashes the...
Enabling Build Convex Clusters and applying it for the model crashes the editor To reproduce: 1. Open attached project 2. Select bu... Read more
Particle System created at runtime mismatches between Editor and Standalone
1. What happened Particle System created at runtime mismatches between Editor and Standalone. For standalone it looks broken. 2. Ho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder