Search Issue Tracker
Fixed in 2022.2.0a14
Votes
7
Found in [Package]
0.2.0-preview
Issue ID
1134402
Regression
No
[Linux][Keyboard] Dead keys are not reported in new input system
Dead keys are not reported as being pressed on linux in the new input system.
Repro:
1. Download Linux_Build_x64.zip and extract
2. Open a terminal and run: setxkbmap -layout us -variant intl (To switch back: setxkbmap -layout us)
3. Run Test.x86_64
4. Press any dead key like: `
5. Observe the key is not reported.
If you boot into windows and download/try Windows_Build_x64 with the us international keyboard you will see that dead keys are reported.
Forum thread:
https://forum.unity.com/threads/dead-keys-like-circumflex-azerty-doesnt-work.625951/
GitHub:
https://github.com/Unity-Technologies/InputSystem/issues/409
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Add comment