Search Issue Tracker
Fixed in 0.0.12
Votes
0
Found in [Package]
0.0.12
Issue ID
1134178
Regression
Yes
GameObject is Translated in the next frame when the GameObject is Instantiated with an Entity component
Steps to reproduce:
1. Open the original project
2. Enter Play mode
Expected results: GameObject with an Entity Component is Instantiated and Translated in the same frame
Actual results: GameObject with an Entity Component is Instantiated in one frame but Translated in the following frame
Reproducible with: 2019.1.0b6, 2019.2.0a8
Note: Lower versions than 2019.1.0b4 throws an error "CS0246: The type or namespace name 'SceneHierarchyHooks' could not be found"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment