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Only the property that was declared second can be edited in the Inspecto...
How to reproduce: 1. Open the attached project "1188386.zip" 2. Enter Play mode 3. Select the Test GameObject 4. Edit the Array that... Read more
[TMP] Icon overlaps in the bounded area in Preset Manager window
Icon overlaps in the bounded area in Preset Manager window Steps to Reproduce: 1. Open attached project 2. Open Edit > Project Set... Read more
[Profiler] Non matching Profiler.EndSample exception is thrown on creati...
Non matching Profiler.EndSample exception is thrown on creating any Preset while Profiler opens in Editor mode Steps to repro: 1. C... Read more
[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...
Reproduction steps: 1. Open "VulcanAndroidBug.zip" project 2. Build & Run for Android 3. Notice that "Blend One Zero" and "Implicit"... Read more
[HDRP] Using albedo override lighting debug mode in a PS4 player makes ...
When using the albedo override debug mode in Fontainebleau on ps4 the game runs at 10fps on ps4 pro. Unity 19.3b4 HDRP 7.1.2 Repro... Read more
[Android][IL2CPP] App crashes on Splash Screen with IL2CPP
Reproduction steps: 1. Open "case_1193006-VulcanAndroidBugnew.zip" project 2. Build & Run for Android Actual Result: App crashes R... Read more
Scrolling shadergraph dragging an edge connection to the side of window ...
Repro steps: 1. Open Assets -> Shaders -> ColoredPencil.shadergraph 1.5. If there are previews displayed (there shouldn't be but add... Read more
[HDRP] Two sets of reflections from a single set of objects when using HDRP
How to reproduce: 1. Open the user's project 2. Open the "01_Assets/SSRBug" Scene 3. Select the "GameObject" Game Object 4. Open the... Read more
[IL2CPP] Player crashes after calling HttpClient when Incremental GC is ...
Steps to reproduce: 1. Download 1193173_repro.zip and open "new" scene 2. Make sure that Incremental GC is enabled in player setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes