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Fixed in 4.3.0-preview.4

Votes

0

Found in [Package]

4.0.2

Issue ID

1132509

Regression

No

[ProBuilder] Inverted normals are formed when using bezel function on Poly Shape mesh's edges

Package: Probuilder

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Reproduction steps:
1. Create a new Project and install ProBuilder Package
2. Open ProBuilder Window at Toolbar -> Tools -> ProBuilder
3. Create a Poly Shape with a complex shape
4. With Edge Selection tool, select several edges on the Poly Shape
5. Inside ProBuilder Window, Bevel the edges

Expected: All the new faces will have correct normals
Actual: Some of the new faces have incorrect normals

Reproduces on: Unity Versions 2018.3.8f1, 2019.1.0b6, 2019.2.0a7 and Package Version 4.0.2

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