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When an object with a cloth component is selected, the Scene View's came...
How to reproduce: 1. Open the attached project 2. Open "ClothCameraIssue" scene (it has Sphere game object with Cloth component) 3.... Read more
Changing Toggle.active in inspector does not call OnValueChanged
Repro: 1. Open project from 'toggleRepro.zip' run, click the red checkbox, observe that 'testScript.cs' outputs a value in Console.... Read more
PointerEventData.clickCount is always equal to 1 in OnPointerClick()
To reproduce the bug: 1. Import clickCount package 2. Open 'scene' 3. Play the scene 4. Start clicking on the image 5. PointerEvent... Read more
On DirectX9,one-pixel offset appears and disappears as the image fill am...
To reproduce this bug: 1. Import 'hud' package 2. Open 'Town' scene 3. In Player's Settings(Edit->Project Settings->Player) disable... Read more
<GetComponent<SphereCollider>().isTrigger = true> crashes Unity on Windows
To reproduce this bug: 1. Open the attached project 2. Open 'Enemy attacking NPC' scene 3. Press play 4. Stop the scene 5. Unity cr... Read more
Unity 4.6 UI Fonts are blurry in DX9
To reproduce: 1. Open attached project 2. Open Font Test scene 3. Notice that text is nice and clean 4. Switch to DX9 (Edit -> Proj... Read more
There is no obsolete message for LightmapsMode.Directional (and Dual) an...
To Reproduce: 1. Import the attached package in b1. 2. Notice that `UnityEngine.LightmapsMode' does not contain a definition for `D... Read more
Japanese characters are not displayed when the new InputField on Mac
Steps to reproduce : - create a new project - create a new Input Field - change the language to Japanese - press play - start typin... Read more
Api updater doesn't upgrade 'terrainData.physicMaterial'
'Terrain.terrainData.physicMaterial' should probably be updated to 'Terrain.material' , but instead an error is thrown when loading... Read more
The lightmapping property is not converted correctly when upgrading from...
To reproduce this bug: 1. Import case_628225 package into Unity 4.x 2. Open 'SimpleScene' 3. Select SimpleDoorG->Spotlight in the h... Read more
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