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Sprite Packer displays blank sprite images incorrectly
Steps to reproduce:1) Open the attached project.2) Open scene 'TestSpriteAtlas.unity'.- A black circle is visible in the scene.3) Pr... Read more
[WSA] Touchscreen keyboard loses focus while typing
Touchscreen keyboard changes value TouchScreenKeyboard.visible to false when typing to input field. Keyboard stays active, but can't... Read more
Glossy Reflection Map delivers unexpected/inconsistent results like heav...
Steps to reproduce:1. Download user's files2. Open "Build" folder and try opening those Builds on Firefox and Safari-note: If build ... Read more
[OpenGL2] Unity Editor freezes when import a fbx without Normals
How to reproduce:1. Open the attached project2. Go PlayerSettings, and set Graphics API to OpenGL23. Select "Roller Ball.fbx" and ch... Read more
Anti-aliasing causes text to have artifacts
Reproduction steps:1. Open attached project2. Open scene "BugScene"3. If artifacts are not instantly visible zoom in and out Workaro... Read more
Animator.CrossFade doesn't allow interruptions
Steps to reproduce:1. Download and open attached project "CrossfadeTest.zip"2. Open and play scene "crossfade"3. Note the four butto... Read more
[2D prototype] Tilemap Palette brush becomes deactivated when mouse poin...
Tilemap Palette brush becomes deactivated when mouse pointer moves over Scene view that has no Tilemap in it 1. open the Tilemap Pal... Read more
[WebGL] Input is not updated when WebGL player loses/regains window focus
Reproduction steps:1) Open "798493 WebGL Input" project and build it for WebGL2) Launch built project3) Press space button, right/le... Read more
Editor crashes when importing .obj
1. Open the attached projectNote: Sometimes it crashes while opening2. Attempt to import 'StreetA.obj' to Assets Result: Unity hangs... Read more
Before and after the video is played there's a black frame when Handheld...
Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Notice that before and after the vid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS