Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b2
Issue ID
762346
Regression
Yes
[VR] 5.4: Setting VRSettings.showDeviceView to false via API freezes Game view instead of clearing it
In previous recent Unity versions Game view would go blank when VRSettings.showDeviceView was set false, indicating the CenterEye. In the following custom Unity build which introduces the new VR API, Game view freezes instead of being cleared when VRSettings.showDeviceView is set to the CenterEye.
Version 5.4.0b2 (ef2191464ab3)
Wed, 06 Jan 2016 06:47:22 GMT
Branch: vr/cleanup/plugin-interface
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
Add comment