Search Issue Tracker
Fixed in 5.3.4
Votes
0
Found in
5.4.0b2
Issue ID
762687
Regression
Yes
[GL] Unity crashed when changing gfx API to GLcore a second time with Intel GPU on Windows in threaded rendering
Follow the steps to reproduce:
1. Create new project
2. Create empty scene
3. Open Player Settings > Player window
3. Add OpenGles2 to the Graphics API List
4. Change current Graphics API couple of times
5. Crash
Video repro:
http://screencast.com/t/ulr4gjsa
Regression from Unity 5.3
Reproduced in 5.4.0b1, 5.4.0b2
Not reproducible in 5.2.2p1, 5.3.1p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment