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0
votes
Fixed

[WebGL] build fails even on empty new project

WebGL

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May 23, 2016

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Version/s: 5.4.0b19

-e: see title, worked in beta18 now fails on OSX and Win -repro:--create new empty project (or download the attached one)--start a W... Read more

0
votes
By Design

[VR] VRSettings.enabled cannot be set to true

VR

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May 23, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1. Download and open attached project "Test.zip"2. Make sure you have attached HMD and in Player Settings VR mode... Read more

0
votes
Fixed

Regression in Baked Transparency

Global Illumination

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May 23, 2016

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Version/s:

Geomerics introduced a regression in baked transparency in Enlighten SDK 3.03 Patch 3. The following gfx tests have been disabled:45... Read more

0
votes
Not Reproducible

[UnetTransport] "Assertion failed on expression: 'm_MessageLength == m_T...

Networking

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May 23, 2016

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Version/s: 5.5.0a1

Steps:1. Open attached project2. Build and run "Realible" scene for standalone3. Run "Reliable" scene in Editor and press "Server" b... Read more

0
votes
Won't Fix

[VR] Mac: VRSettings do not update when DK2 headset is powered off

VR

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May 23, 2016

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Version/s: 5.4.0b18

VRSettings.enabled used to become false when the Rift goggles were powered off during Play mode. On Mac using Unity 5.4.0b18 in Play... Read more

0
votes
Fixed

[VR] On Mac DK2 fails to respond after toggling VRSettings.enabled false...

VR

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May 23, 2016

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Version/s: 5.4.0b18

On Mac with Unity 5.4.0b18 in Play mode, toggling VRSettings.enabled from true to false causes the scene to vanish from the Oculus R... Read more

1
votes
By Design

Mouse and touch inputs are reported with decimals on OSX in editor Play ...

MacOS

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May 22, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project2. Open scene DebugScene.unity3. Play the scene4. Click anywhere in the game view- Note th... Read more

0
votes
Fixed

[Layout] Failed to destroy editor windows error after creating new layou...

Window management

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May 22, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Open the attached project "CustomGUI.zip"2. Save Layout and name it (Window->Layout-> Save Layout)3. Open ... Read more

0
votes
Postponed

Assigning constant as the default parameter in the constructor of a gene...

Mono

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May 22, 2016

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Version/s: 5.3.4f1

When a constant is assigned as the default parameter in the constructor of a generic class, other methods fail to compile. Steps to ... Read more

0
votes
Fixed

[UNET] Editor does not save Channel changes in Network Manager

Networking

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May 21, 2016

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Version/s: 5.3.0f4

Changes are not registered when modifying QoS Type or adding/removing channels in Network Manager 1. Open the attached project2. Ope... Read more

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