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Fixed in 5.3.4



Found in


Issue ID




[GLCore] vertical/horizontal stretched areas in gameview with image effects (5.3 regression, mac)



This was two issues in one:
1) lighting needed rebuilding since 5.3, otherwise wrong colors in realtime GI.
2) game view has stretched artifacts, on Mac when using GLCore rendering backend (still happens in 5.3.2).

Original repro steps:
1. Open attached Unity project.
2. Open "Complete > Scenes > CompleteMainScene" scene.
3. Zoom "CompleteLevelArt > Military > Building2" game object.
4. Notice, that surface of this object has graphical artifacts(picture attached).

Additional note:
Doesn't reproduce if glitchy object is exported to another scene or scene is reopened after project strip.

Not reproducible with:

Comments (3)

  1. vladstorm_

    Feb 21, 2016 16:47

    but what about the stretch problem ? now all Image effects are broken on my machine / i can't really develop anything

  2. pixxelbob

    Feb 17, 2016 11:53

    This is reproducible on 5.3.2. Even after rebuilding lighting. I'm using OSX 10.10.5. Case ID: 771241

  3. Aras

    Jan 28, 2016 14:28

    Outdated lighting data. Rebuilding it fixes the issue.

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