Search Issue Tracker
Fixed
Votes
1
Found in
5.3.1p1
Issue ID
757766
Regression
Yes
[Networking/ClientRpc] Declaring more than 64 ClientRpc with attributes in one class fails to compile
Steps to reproduce:
1) open project
2) script 'NetObject'
3) uncomment clientrpc RpcFunction65
Expected: compiles
Actual: throws an error
Regression started 5.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Add comment