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Fixed in Unity 2019.3



Found in


Issue ID




Unity editor crashes on CreateDirect3D11SurfaceFromDXGISurface when trying to open specific scene

Graphics - General



Priority: 7Not yet prioritized for a release


Severity: 1Crash, freeze, data loss, work stops

How to reproduce:
1. Open user's attached project

- Observe the crash

Reproducible with: 2018.3.6f1, 2019.1.0b3, 2019.2.0a5
Not reproducible with: 2017.4.20f2 (this is likely because one of the scene's prefabs break)

Note: Crash originates in Foliage.unity scene

Some of the errors printed editor log:
- Graphics.CopyTexture could not find destination D3D11 texture object. Maybe it is a RenderTexture that is not created yet?
- d3d11: swap chain: w=32 h=32 fmt=28
- d3d11: failed to create swap chain [0x887a0005]
- d3d11: Failed to create 2D texture in GfxDeviceD3D11

Response avatar

Resolution Note:

The issue comes from the *Texture Quality* quality settings using `Half Res`. Using `Full Res` to workaround the issue.

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