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Fixed in 2018.4.X

Fixed in 2017.4.X, 2019.1.X, 2019.2.X

Votes

0

Found in

2017.4.0f1

2018.3.3f1

2018.3.6f1

2019.1.0a1

2019.2.0a5

Issue ID

1126293

Regression

No

Editor does not react to .meta file changes regarding Asset Bundles when .meta file was changed while the Editor was closed

Asset Bundles

-

How to reproduce:
1. Create a new project
2. In the Hierarchy create an empty Game Object
3. Drag it to the Project window to make it a prefab
4. Right-click the prefab and select show in explorer
5. Copy the GameObject.prefab.meta file to another folder
6. Select the Prefab and create a new AssetBundle for it
7. Exit Unity
8. Copy the GameObject.prefab.meta file from another folder to the Assets folder
9. Launch the project again and select the Game Object prefab

Expected result: Game Object is not in an Asset Bundle
Actual result: Game Object is in an Asset Bundle

Reproducible with 5.6.6f2, 2017.4.20f2, 2018.3.6f1, 2019.1.0b3, 2019.2.0a5

Fixed in: 2017.4.32f1, 2018.4.2f1, 2019.1.5f1, 2019.2.0a12, 2019.3.0a2

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